To better understand how AI might become more intertwined with video games in the future, it’s important to know the two fields’ shared history. Since the earliest days of the medium, game developers have been programming software both to pretend like it’s a human and to help create virtual worlds without a human designer needing to build every inch of those worlds from scratch. From the software controlling a Pong paddle or a Pac-Man ghost to the universe-constructing algorithms of the space exploration title Elite, which helped pioneer the concept of procedural generation in games, developers have been employing AI in unique and interesting ways for decades. Conversely, Alan Turing, a founding father of AI, developed a chess-playing algorithm before a computer even existed to run it on.
Read how artificial intelligence research can help developers build more sophisticated and immersive games on The Verge.